AI Insights · Timothy · October 2024
Top 5 Anime Games Performance on Unified Platform in Egypt, Q3 2024
Explore the performance trends of the top five anime games in Egypt for Q3 2024, with insights on weekly downloads, revenue, and active users.
In the third quarter of 2024, the top anime games in Egypt showcased varied performance trends across downloads, revenue, and active users on a unified platform, as reported by Sensor Tower.
DRAGON BALL LEGENDS from Bandai Namco Entertainment Inc. began the quarter with approximately 6.4K weekly downloads, peaking mid-July at around 9.3K, before stabilizing to about 6.3K by the end of September. Revenue saw an initial rise, peaking at $453 in early July, followed by a gradual decline and slight recovery to $178 at the end of the quarter. Active users remained fairly stable, ranging from 34.6K to 39.6K.
CAPTAIN TSUBASA: ACE by Program Twenty Three showed an increase in active users, starting at 49K and reaching around 57K by the quarter's end. Weekly downloads began at 3.6K, spiking to 4.5K in late July, then tapering off to 2K by September. Revenue remained modest, peaking at $103 in early August.
ONE PIECE Bounty Rush also from Bandai Namco Entertainment Inc., exhibited a notable peak in weekly revenue of $1K in late July. Downloads varied, starting at 2.4K, peaking at 3.3K mid-quarter, and settling at just under 2K by the end. Active users increased from 3.4K to 7K over the quarter.
DRAGON BALL Z DOKKAN BATTLE experienced fluctuating weekly downloads, starting at 2.1K, peaking in early July at 4.2K, and declining to 922 by the end of September. Revenue peaked at $311 early in the quarter with a final weekly revenue of $73. Active users decreased from 36K to 30.5K.
Finally, Solo Leveling:Arise by Netmarble Corporation showed strong active user engagement, beginning at 94.8K and peaking at 109.5K in September. Weekly downloads hovered around 2K initially, spiking to 2.3K in late August, and then dropping to 1.1K. Revenue peaked at $1.3K mid-July, ending the quarter at $531.
These insights highlight the dynamic nature of the anime gaming market in Egypt, with variations in user engagement, downloads, and monetization strategies. For more detailed insights and analytics, visit Sensor Tower.